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Video Streaming Solutions for E-Commerce

Location:

Israel

Expertise:

Big Data & Analytics
UI/UX Design
Software/Product Development Life Cycle

Services:

QA & Testing
UI/UX Design
Mobile Application Development

Technologies:

IOS, ANDROID & XAMARIN
MVVM Cross
Google Maps API
Google Play Services

Industry:

E-commerce

Client Background

A startup launched a new approach combining online and bricks & mortar shopping, utilizing geolocation to allow a shopper to use a mobile app to shop a nearby store. It allows shoppers to view items in a store by connecting to a video stream from an in-store camera.

Business Challenge

Our task was to create a video stream prototype that allows a remote user to control an in-store camera. This functionality was built for e-commerce purposes. The main idea was that customers could choose products they need using the functions in their smartphones, without having to go into the shops.

Solution

In the prototype, one user acts as the “eyes” (camera), and the other user act as a viewer (remote user/shopper). The viewer can observe and manipulate the camera. Additionally, the viewer has the possibility of sending real-time signals to the first user (“eyes”). The camera can move (up/down/left/right) and zoom (in and out) by the viewer.

Value delivered by JetSoftPro

  • Functional video stream prototype
  • Remote control for video stream

Product Overview

Client’s Goals

Test the concept of remote camera control. A prototype was needed for a future mobile E-Commerce application. The core idea of the app was to make the processes of searching for goods in shops quicker and easier for both buyer and seller. In the new app, buyers would create requests using the video, which would make the search and buying process simpler.

Our team was to perform the following tasks:

  • Created video stream prototype
  • Implemented the remote control for the video stream - moving and zooming camera

Technical implementation

We created a prototype within a week with all needed functionality. It could send commands to the camera for how to move, zoom automatically and select a target by tapping the screen. To complete the task our team took an existing real-time SDK and wrapped it into a mobile Xamarin-based prototype. The two options tested - ooVoo and IceLink. As a result, we chose IceLink, because it had the required version for Xamarin platform.

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